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Vocabulary in the Spotlight

The annual class IV Intra-Class Spelling Bee Competition was held on 24 April 2026. The event aimed to challenge students; vocabulary, improve their spelling accuracy, and build confidence in public speaking. The competition was divided into 5 rounds- homophones, unscramble the letters, find the correct spelling, name the picture and final one based on students auditory skills. The hall was filled with vibrant energy as classmates cheered for their representatives. Between the official scoring segments there were questions for audience too, turning the competition into a collective learning experience. The competition was incredibly close and the results are as follows.

Student Council Elections Held Successfully

The school conducted elections for Class Representatives on Monday, 27 April 2026, offering students a meaningful experience in democratic participation. Candidates campaigned actively, presenting their visions and ideas, while students cast their votes using electronic voting machines (EVMs) designed by fellow students. The process was marked by enthusiasm, fairness, and transparency.Students also took on the role of budding journalists, interviewing voters and capturing the electoral mood. Vote counting was conducted smoothly, and results were announced the same day. The event highlighted leadership, teamwork, and civic responsibility, making it a truly enriching experience.

Young Eco-Champions Mark Earth Day with Purposeful Actions

On 22 April 2026, the school observed Earth Day with meaningful participation from Classes I to VIII through engaging sustainability-focused activities. Class I created hand-print trees symbolising care for nature, while Class II designed ‘Save the Earth’ bookmarks and shared eco-pledges. Class III prepared reusable bags from old T-shirts, promoting responsible reuse. Classes IV, VI and VII transformed discarded items into innovative creations during ‘Best out of Waste’ sessions. Class V developed miniature terrariums representing balanced ecosystems and Class VIII expressed awareness through impactful posters. The celebration encouraged environmental responsibility and strengthened students’ commitment towards greener living practices.

“Youth for Ganga, Youth for Yamuna” Project

The National Mission for Clean Ganga (NMCG), under the Ministry of Jal Shakti, sanctioned an awareness initiative aimed at sensitizing school students towards river conservation and biodiversity. As part of this project, students of Class VIII presented a stage play designed to establish an emotional, cultural, and environmental connection with the rivers Ganga River and Yamuna River.The initiative aimed to bridge the gap between young citizens and river conservation efforts by fostering awareness, responsibility, and active stewardship among students. The program successfully instilled a sense of responsibility and environmental consciousness among students. It encouraged them to become proactive participants in preserving and protecting these vital river ecosystems, reinforcing the role of youth in sustainable development.

SPOOKY DESIGN THINKING FOR GRADE XII STUDENTS

The school organised an engaging workshop on Spooky Design Thinking for Grade XII students on 7 April 2026. Conducted by experts from Falmouth University and PNK Foreign Study, the session introduced students to the principles of design thinking and its role in innovation. Emphasis was placed on authentic empathy and critical reflection in problem-solving. The highlight was an interactive storytelling activity where students collaborated, created storyboards, and analysed underlying issues through guided questioning. The workshop effectively nurtured creativity, collaboration, and deeper analytical thinking.

Interactive PBL Session – Game Design Activity

An interactive PBL session was conducted for Class IX on 6 April 2026,, where students designed original learning games using Monopoly as a reference example. Working collaboratively, groups developed rule-based games integrating ideas from Science, Social Science and Mathematics to support concept building through engaging participation. Each group presented its game, explaining the educational objective and gameplay process. Learners described how their designs supported targeted outcomes and encouraged logical thinking. The session promoted teamwork, imagination, and structured problem solving while enabling meaningful connections between academic content and experiential classroom learning.

PBL Session: Designing Educational Games for Young Learners

An interactive and insightful PBL session was conducted for Class VIII on 7 April 2026, guided by resource person Abhinav Singhal. Students were challenged to transform familiar board games such as Monopoly, Ludo and Snakes & Ladders into meaningful learning tools for Class III EVS topics. Working collaboratively, learners designed quizzes, flashcards and concept-based gameplay focusing on animals, birds, environment and layers of the atmosphere. Each group presented an original title and structured rules suitable for younger learners. The activity strengthened planning abilities, encouraged teamwork and provided opportunities to explore creative approaches for making foundational concepts engaging through play-based learning experiences.

Exploring Number Patterns through UNO Card Challenge – Class VII

The school organised a PBL activity titled Even–Odd Challenge with UNO Cards for Class VII on 2 April 2026 under the guidance of resource person Abhinav Singhal. Students grouped UNO cards by number and sorted them into odd and even sets to strengthen number classification skills. They explored pairing for fair sharing and recognised simple divisibility patterns through hands-on participation. Learners also designed UNO-based math games for Class II, including Add It Up, Make 10 Memory, Double Trouble, Subtraction Showdown and Colour Pattern Builder. The activity supported prediction skills, logical thinking and understanding of number relationships through collaborative learning. 

Young Picassos: Little Hands, Big Imaginations

The Nursery students participated in a freehand drawing competition held on 13 February 2026. The objective of the competition was to encourage creativity, imagination, and fine motor skills among young learners. With ‘nature’ as the theme, the students confidently expressed their ideas through their drawings. Each participant was applauded for their active involvement, making the event a joyful and enriching experience. Results First Jerrish Kharbanda Nursery B Second Vamika Mittal Nursery C Second Palakshi Ranaut Nursery A Third Erisha Sood Nursery C Third Hemisha Chhabra Nursery B

The Digital Duel

The Intra-Class Computer Prowess Competition for Classes I to V was conducted in the month of February and witnessed enthusiastic participation from students, who showcased their creativity and digital skills through thoughtfully designed projects.   Class I students created ‘Colourful Superheroes’ using MS Paint, and Class II designed posters on ‘The Magical World of Books’ using OO04 KIDS Writer. Additionally, Class III developed animated stories in Scratch 3.0 based on ‘Time-Travel Adventures.’ Class IV projects highlighted ‘Say No to Bullying’ through impactful presentations, while Class V students created engaging games on MakeCode Arcade themed on ‘The Lost Treasure.’ The judges were amazed by the level of creativity, originality, and technical understanding displayed by the students. Results Class I   First Rishant Das I B Second Aradhya Mittal I B Third Idhant Kumar I C Consolation Taranveer Singh I C Class II   First Aayra Sinha II C Second Shiladitya Singh Rajvi II A Third Reyansh Pratap Singh Rawat II B Consolation Advit Sidana II B Class III   First Vihaan Raj III A Second Ziya Haque III A Third Anaisha Toaks III C Third Viaan Bhati III C Class IV First Sia Jyoti IV B Second Vedant Kashyap IV A Third Avraj Singh IV B Third Dhara Naina Singh IV B Consolation Arunim Baraik IV C Class V First Atharv Manocha V B Second Shehreza Ali Rizvi V B Third Aaheli Bhowmik V B Third Armaan Kamra V C

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