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Tagore International School

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An interactive PBL session was conducted for Class IX on 6 April 2026,, where students designed original learning games using Monopoly as a reference example. Working collaboratively, groups developed rule-based games integrating ideas from Science, Social Science and Mathematics to support concept building through engaging participation. Each group presented its game, explaining the educational objective and gameplay process. Learners described how their designs supported targeted outcomes and encouraged logical thinking. The session promoted teamwork, imagination, and structured problem solving while enabling meaningful connections between academic content and experiential classroom learning.

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